11.8.10
20.7.10
Everybody wants to rule the world...
The Top 100 Things I'd Do
If I Ever Became An Evil Overlord
- My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones.
- My ventilation ducts will be too small to crawl through.
- My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell of my dungeon.
- Shooting is not too good for my enemies.
- The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness.
- I will not gloat over my enemies' predicament before killing them.
- When I've captured my adversary and he says, "Look, before you kill me, will you at least tell me what this is all about?" I'll say, "No." and shoot him. No, on second thought I'll shoot him then say "No."
- After I kidnap the beautiful princess, we will be married immediately in a quiet civil ceremony, not a lavish spectacle in three weeks' time during which the final phase of my plan will be carried out.
- I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labelled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labelled as such.
- I will not interrogate my enemies in the inner sanctum -- a small hotel well outside my borders will work just as well.
- I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.
- One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation.
- All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.
- The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.
- I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.
- I will never utter the sentence "But before I kill you, there's just one thing I want to know."
- When I employ people as advisors, I will occasionally listen to their advice.
- I will not have a son. Although his laughably under-planned attempt to usurp power would easily fail, it would provide a fatal distraction at a crucial point in time.
- I will not have a daughter. She would be as beautiful as she was evil, but one look at the hero's rugged countenance and she'd betray her own father.
- Despite its proven stress-relieving effect, I will not indulge in maniacal laughter. When so occupied, it's too easy to miss unexpected developments that a more attentive individual could adjust to accordingly.
- I will hire a talented fashion designer to create original uniforms for my Legions of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set.
- No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.
- I will keep a special cache of low-tech weapons and train my troops in their use. That way -- even if the heroes manage to neutralize my power generator and/or render the standard-issue energy weapons useless -- my troops will not be overrun by a handful of savages armed with spears and rocks.
- I will maintain a realistic assessment of my strengths and weaknesses. Even though this takes some of the fun out of the job, at least I will never utter the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually instantaneous.)
- No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.
- No matter how attractive certain members of the rebellion are, there is probably someone just as attractive who is not desperate to kill me. Therefore, I will think twice before ordering a prisoner sent to my bedchamber.
- I will never build only one of anything important. All important systems will have redundant control panels and power supplies. For the same reason I will always carry at least two fully loaded weapons at all times.
- My pet monster will be kept in a secure cage from which it cannot escape and into which I could not accidentally stumble.
- I will dress in bright and cheery colors, and so throw my enemies into confusion.
- All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.
- All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick.
- I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by.
- I won't require high-ranking female members of my organization to wear a stainless-steel bustier. Morale is better with a more casual dress-code. Similarly, outfits made entirely from black leather will be reserved for formal occasions.
- I will not turn into a snake. It never helps.
- I will not grow a goatee. In the old days they made you look diabolic. Now they just make you look like a disaffected member of Generation X.
- I will not imprison members of the same party in the same cell block, let alone the same cell. If they are important prisoners, I will keep the only key to the cell door on my person instead of handing out copies to every bottom-rung guard in the prison.
- If my trusted lieutenant tells me my Legions of Terror are losing a battle, I will believe him. After all, he's my trusted lieutenant.
- If an enemy I have just killed has a younger sibling or offspring anywhere, I will find them and have them killed immediately, instead of waiting for them to grow up harboring feelings of vengeance towards me in my old age.
- If I absolutely must ride into battle, I will certainly not ride at the forefront of my Legions of Terror, nor will I seek out my opposite number among his army.
- I will be neither chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve.
- Once my power is secure, I will destroy all those pesky time-travel devices.
- When I capture the hero, I will make sure I also get his dog, monkey, ferret, or whatever sickeningly cute little animal capable of untying ropes and filching keys happens to follow him around.
- I will maintain a healthy amount of skepticism when I capture the beautiful rebel and she claims she is attracted to my power and good looks and will gladly betray her companions if I just let her in on my plans.
- I will only employ bounty hunters who work for money. Those who work for the pleasure of the hunt tend to do dumb things like even the odds to give the other guy a sporting chance.
- I will make sure I have a clear understanding of who is responsible for what in my organization. For example, if my general screws up I will not draw my weapon, point it at him, say "And here is the price for failure," then suddenly turn and kill some random underling.
- If an advisor says to me "My liege, he is but one man. What can one man possibly do?", I will reply "This." and kill the advisor.
- If I learn that a callow youth has begun a quest to destroy me, I will slay him while he is still a callow youth instead of waiting for him to mature.
- I will treat any beast which I control through magic or technology with respect and kindness. Thus if the control is ever broken, it will not immediately come after me for revenge.
- If I learn the whereabouts of the one artifact which can destroy me, I will not send all my troops out to seize it. Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper.
- My main computers will have their own special operating system that will be completely incompatible with standard IBM and Macintosh powerbooks.
- If one of my dungeon guards begins expressing concern over the conditions in the beautiful princess' cell, I will immediately transfer him to a less people-oriented position.
- I will hire a team of board-certified architects and surveyors to examine my castle and inform me of any secret passages and abandoned tunnels that I might not know about.
- If the beautiful princess that I capture says "I'll never marry you! Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her.
- I will not strike a bargain with a demonic being then attempt to double-cross it simply because I feel like being contrary.
- The deformed mutants and odd-ball psychotics will have their place in my Legions of Terror. However before I send them out on important covert missions that require tact and subtlety, I will first see if there is anyone else equally qualified who would attract less attention.
- My Legions of Terror will be trained in basic marksmanship. Any who cannot learn to hit a man-sized target at 10 meters will be used for target practice.
- Before employing any captured artifacts or machinery, I will carefully read the owner's manual.
- If it becomes necessary to escape, I will never stop to pose dramatically and toss off a one-liner.
- I will never build a sentient computer smarter than I am.
- My five-year-old child advisor will also be asked to decipher any code I am thinking of using. If he breaks the code in under 30 seconds, it will not be used. Note: this also applies to passwords.
- If my advisors ask "Why are you risking everything on such a mad scheme?", I will not proceed until I have a response that satisfies them.
- I will design fortress hallways with no alcoves or protruding structural supports which intruders could use for cover in a firefight.
- Bulk trash will be disposed of in incinerators, not compactors. And they will be kept hot, with none of that nonsense about flames going through accessible tunnels at predictable intervals.
- I will see a competent psychiatrist and get cured of all extremely unusual phobias and bizarre compulsive habits which could prove to be a disadvantage.
- If I must have computer systems with publically available terminals, the maps they display of my complex will have a room clearly marked as the Main Control Room. That room will be the Execution Chamber. The actual main control room will be marked as Sewage Overflow Containment.
- My security keypad will actually be a fingerprint scanner. Anyone who watches someone press a sequence of buttons or dusts the pad for fingerprints then subsequently tries to enter by repeating that sequence will trigger the alarm system.
- No matter how many shorts we have in the system, my guards will be instructed to treat every surveillance camera malfunction as a full-scale emergency.
- I will spare someone who saved my life sometime in the past. This is only reasonable as it encourages others to do so. However, the offer is good one time only. If they want me to spare them again, they'd better save my life again.
- All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals. Orphans will be placed in foster-homes, not abandoned in the woods to be raised by creatures of the wild.
- When my guards split up to search for intruders, they will always travel in groups of at least two. They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately initiate an alert and call for backup, instead of quizzically peering around a corner.
- If I decide to test a lieutenant's loyalty and see if he/she should be made a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no.
- If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them.
- I will not agree to let the heroes go free if they win a rigged contest, even though my advisors assure me it is impossible for them to win.
- When I create a multimedia presentation of my plan designed so that my five-year-old advisor can easily understand the details, I will not label the disk "Project Overlord" and leave it lying on top of my desk.
- I will instruct my Legions of Terror to attack the hero en masse, instead of standing around waiting while members break off and attack one or two at a time.
- If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)
- If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutentant, I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer.
- I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical."
- If my doomsday device happens to come with a reverse switch, as soon as it has been employed it will be melted down and made into limited-edition commemorative coins.
- If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.
- If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw.
- I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure.
- If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason, I will order new drinks for both of us instead of trying to decide whether or not to switch with him.
- I will not have captives of one sex guarded by members of the opposite sex.
- I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button."
- I will make sure that my doomsday device is up to code and properly grounded.
- My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them.
- If a group of henchmen fail miserably at a task, I will not berate them for incompetence then send the same group out to try the task again.
- After I captures the hero's superweapon, I will not immediately disband my legions and relax my guard because I believe whoever holds the weapon is unstoppable. After all, the hero held the weapon and I took it from him.
- I will not design my Main Control Room so that every workstation is facing away from the door.
- I will not ignore the messenger that stumbles in exhausted and obviously agitated until my personal grooming or current entertainment is finished. It might actually be important.
- If I ever talk to the hero on the phone, I will not taunt him. Instead I will say this his dogged perseverance has given me new insight on the futility of my evil ways and that if he leaves me alone for a few months of quiet contemplation I will likely return to the path of righteousness. (Heroes are incredibly gullible in this regard.)
- If I decide to hold a double execution of the hero and an underling who failed or betrayed me, I will see to it that the hero is scheduled to go first.
- When arresting prisoners, my guards will not allow them to stop and grab a useless trinket of purely sentimental value.
- My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look.
- My door mechanisms will be designed so that blasting the control panel on the outside seals the door and blasting the control panel on the inside opens the door, not vice versa.
- My dungeon cells will not be furnished with objects that contain reflective surfaces or anything that can be unravelled.
- If an attractive young couple enters my realm, I will carefully monitor their activities. If I find they are happy and affectionate, I will ignore them. However if circumstance have forced them together against their will and they spend all their time bickering and criticizing each other except during the intermittent occasions when they are saving each others' lives at which point there are hints of sexual tension, I will immediately order their execution.
- Any data file of crucial importance will be padded to 1.45Mb in size.
- Finally, to keep my subjects permanently locked in a mindless trance, I will provide each of them with free unlimited Internet access.
4.7.10
30.6.10
29.6.10
28.6.10
25.5.10
Lost finale explained by one of the show's writers

First ...
The Island:
It was real. Everything that happened on the island that we saw throughout the 6 seasons was real. Forget the final image of the plane crash, it was put in purposely to f*&k with people's heads and show how far the show had come. They really crashed. They really survived. They really discovered Dharma and the Others. The Island keeps the balance of good and evil in the world. It always has and always will perform that role. And the Island will always need a "Protector". Jacob wasn't the first, Hurley won't be the last. However, Jacob had to deal with a malevolent force (MIB) that his mother, nor Hurley had to deal with. He created the devil and had to find a way to kill him -- even though the rules prevented him from actually doing so.
Thus began Jacob's plan to bring candidates to the Island to do the one thing he couldn't do. Kill the MIB. He had a huge list of candidates that spanned generations. Yet everytime he brought people there, the MIB corrupted them and caused them to kill one another. That was until Richard came along and helped Jacob understand that if he didn't take a more active role, then his plan would never work.
Enter Dharma -- which I'm not sure why John is having such a hard time grasping. Dharma, like the countless scores of people that were brought to the island before, were brought there by Jacob as part of his plan to kill the MIB. However, the MIB was aware of this plan and interferred by "corrupting" Ben. Making Ben believe he was doing the work of Jacob when in reality he was doing the work of the MIB. This carried over into all of Ben's "off-island" activities. He was the leader. He spoke for Jacob as far as they were concerned. So the "Others" killed Dharma and later were actively trying to kill Jack, Kate, Sawyer, Hurley and all the candidates because that's what the MIB wanted. And what he couldn't do for himself.
Dharma was originally brought in to be good. But was turned bad by MIB's corruption and eventually destroyed by his pawn Ben. Now, was Dharma only brought there to help Jack and the other Canditates on their overall quest to kill Smokey? Or did Jacob have another list of Canidates from the Dharma group that we were never aware of? That's a question that is purposley not answered because whatever answer the writers came up with would be worse than the one you come up with for yourself. Still ... Dharma's purpose is not "pointless" or even vague. Hell, it's pretty blantent.
Still, despite his grand plan, Jacob wanted to give his "candidates" (our Lostaways) the one thing he, nor his brother, were ever afforded: free will. Hence him bringing a host of "candidates" through the decades and letting them "choose" which one would actually do the job in the end. Maybe he knew Jack would be the one to kill Flocke and that Hurley would be the protector in the end. Maybe he didn't. But that was always the key question of the show: Fate vs Free-will. Science vs Faith. Personally I think Jacob knew from the beginning what was going to happen and that everyone played a part over 6 seasons in helping Jack get to the point where he needed to be to kill Smokey and make Hurley the protector -- I know that's how a lot of the writers viewed it. But again, they won't answer that (nor should they) because that ruins the fun.
In the end, Jack got to do what he always wanted to do from the very first episode of the show: Save his fellow Lostaways. He got Kate and Sawyer off the island and he gave Hurley the purpose in life he'd always been missing. And, in Sideways world (which we'll get to next) he in fact saved everyone by helping them all move on ...
Now...
Sideways World:
Sideways world is where it gets really cool in terms of theology and metaphysical discussion (for me at least -- because I love history/religion theories and loved all the talks in the writer's room about it). Basically what the show is proposing is that we're all linked to certain people during our lives. Call them soulmates (though it's not exactly the best word). But these people we're linked to are with us duing "the most important moments of our lives" as Christian said. These are the people we move through the universe with from lifetime to lifetime. It's loosely based in Hinduisim with large doses of western religion thrown into the mix.
The conceit that the writers created, basing it off these religious philosophies, was that as a group, the Lostaways subconsciously created this "sideways" world where they exist in purgatory until they are "awakened" and find one another. Once they all find one another, they can then move on and move forward. In essence, this is the show's concept of the afterlife. According to the show, everyone creates their own "Sideways" purgatory with their "soulmates" throughout their lives and exist there until they all move on together. That's a beautiful notion. Even if you aren't religious or even spirtual, the idea that we live AND die together is deeply profound and moving.
It's a really cool and spirtual concept that fits the whole tone and subtext the show has had from the beginning. These people were SUPPOSED to be together on that plane. They were supposed to live through these events -- not JUST because of Jacob. But because that's what the universe or God (depending on how religious you wish to get) wanted to happen. The show was always about science vs faith -- and it ultimately came down on the side of faith. It answered THE core question of the series. The one question that has been at the root of every island mystery, every character backstory, every plot twist. That, by itself, is quite an accomplishment.
How much you want to extrapolate from that is up to you as the viewer. Think about season 1 when we first found the Hatch. Everyone thought that's THE answer! Whatever is down there is the answer! Then, as we discovered it was just one station of many. One link in a very long chain that kept revealing more, and more of a larger mosiac.
But the writer's took it even further this season by contrasting this Sideways "purgatory" with the Island itself. Remember when Michael appeared to Hurley, he said he was not allowed to leave the Island. Just like the MIB. He wasn't allowed into this sideways world and thus, was not afforded the opportunity to move on. Why? Because he had proven himself to be unworthy with his actions on the Island. He failed the test. The others, passed. They made it into Sideways world when they died -- some before Jack, some years later. In Hurley's case, maybe centuries later. They exist in this sideways world until they are "awakened" and they can only move on TOGETHER because they are linked. They are destined to be together for eternity. That was their destiny.
They were NOT linked to Anna Lucia, Daniel, Roussou, Alex, Miles, Lupidis, (and all the rest who weren't in the chuch -- basically everyone who wasn't in season 1). Yet those people exist in Sideways world. Why? Well again, here's where they leave it up to you to decide. The way I like to think about it, is that those people who were left behind in Sideways world have to find their own soulmates before they can wake up. It's possible that those links aren't people from the island but from their other life (Anna's parnter, the guy she shot --- Roussou's husband, etc etc).
A lot of people have been talking about Ben and why he didn't go into the Church. And if you think of Sideways world in this way, then it gives you the answer to that very question. Ben can't move on yet because he hasn't connected with the people he needs to. It's going to be his job to awaken Roussou, Alex, Anna Lucia (maybe), Ethan, Goodspeed, his father and the rest. He has to attone for his sins more than he did by being Hurley's number two. He has to do what Hurley and Desmond did for our Lostaways with his own people. He has to help them connect. And he can only move on when all the links in his chain are ready to. Same can be said for Faraday, Charlotte, Whidmore, Hawkins etc. It's really a neat, and cool concept. At least to me.
But, from a more "behind the scenes" note: the reason Ben's not in the church, and the reason no one is in the church but for Season 1 people is because they wrote the ending to the show after writing the pilot. And never changed it. The writers always said (and many didn't believe them) that they knew their ending from the very first episode. I applaud them for that. It's pretty fantastic. Originally Ben was supposed to have a 3 episode arc and be done. But he became a big part of the show. They could have easily changed their ending and put him in the church -- but instead they problem solved it. Gave him a BRILLIANT moment with Locke outside the church ... and then that was it. I loved that. For those that wonder -- the original ending started the moment Jack walked into the church and touches the casket to Jack closing his eyes as the other plane flies away. That was always JJ's ending. And they kept it.
For me the ending of this show means a lot. Not only because I worked on it, but because as a writer it inspired me in a way the medium had never done before. I've been inspired to write by great films. Maybe too many to count. And there have been amazing TV shows that I've loved (X-Files, 24, Sopranos, countless 1/2 hour shows). But none did what LOST did for me. None showed me that you could take huge risks (writing a show about faith for network TV) and stick to your creative guns and STILL please the audience. I learned a lot from the show as a writer. I learned even more from being around the incredible writers, producers, PAs, interns and everyone else who slaved on the show for 6 years.
In the end, for me, LOST was a touchstone show that dealt with faith, the afterlife, and all these big, spirtual questions that most shows don't touch. And to me, they never once waivered from their core story -- even with all the sci-fi elements they mixed in. To walk that long and daunting of a creative tightrope and survive is simply astounding.
12.5.10
Long time no blog...

I've got a hundred reasons why I've all but stopped my blogging, but I don't want to list them and you probably don't want to read them.
23.12.09
The Little Drummer Boy as told by Fred Schiller

Sleepy Newborn Baby + Drum Solo = Disaster
(Written in the Mad Magazine spirit of Jack Davis, Don Martin and Mort Drucker.)
We open with a wide shot of the desert at night that shows a long line of people waiting to get into THE MANGER. Huge billboards (like the kind you see on the freeway—Wisconsin Dells This Way—You’re Almost at Garlic City—Only Ten More Miles To The Biggest Ball Of Twine In Alabama) announce THIS WAY TO SEE THE NEWBORN KING and YOU’RE ALMOST AT THE BABY JESUS and PLEASE FORM A SINGLE LINE TO SEE BABY JESUS. Walking up and down the line of people are vendors with carts selling FRIED YAK ON A STICK and CUP O’HUMMUS and FAR-FROM-AWFUL-FALAFEL.
Standing in the middle of the line is the LITTLE DRUMMER BOY. For some reason I picture him as a 60’s kind of British punk, with a shaggy haircut covering his eyes and a punkish stance. He’s got a snare drum balanced on his hip, hanging from a strap around his shoulder. He twirls drumsticks in both hands and looks bored. He stops twirling when he sees a sign that says PLEASE HAVE GIFTS FOR THE NEWBORN KING READY UPON ENTERING MANGER. He taps the guy in line in front of him on the shoulder with a drumstick and asks, “Oh, man! We were supposed to bring a present?” The guy he’s talking to is one of the Three Wise Men. He’s kind of a stoner. He’s the one bringing frankincense and it looks like he’s been smoking some of it while he waits. “If you know what’s good for you, you’d better bring something. The child is our new king!”
The Drummer Boy sort of recites a line from the song. “I have no gifts to bring. I’m but a poor dude too!” He thinks for a moment then he snaps his fingers and declares that he’ll just play the little baby a wicked drum solo. The kid ought to like that.
The Wise Man shakes his head and points to the very front of the line where see the LITTLE TRUMPET BOY is blasting out a trumpet solo for the baby Jesus. The baby screams so loud the Trumpet Boy’s face looks like he’s pulling ten G’s in a centrifuge. Then a dozen lightning bolts hit the Trumpet Boy, leaving only a smoking cinder of a skeleton standing there. When the smoke clears, the next guy in line, who is visibly jittery, gives his present to the baby. It’s a little kitten, and when the baby coos with joy, the guy wipes a roll of nervous sweat off his face.
Back in the line the Drummer Boy knows his goose is cooked. Or at least it will be when it’s his turn. Everyone else in line seems to have something reasonably good to give. A wooly sheep, a potted plant, baked goods, a cow, homemade toys, and such. Drummer Boy asks the Wise Man to save his spot and he’ll be right back.
We cut to Drummer Boy popping into the Jerusalem version of an AM/PM mini-mart. He scours the shelves for something good to give. There’s a tin of Camel Wax, a robe that has ‘MY PARENTS WENT TO JERUSALEM AND ALL I GOT WAS THIS CRUMMY ROBE’ lettered on it, a rack of crude baseball caps and sun visors (woven out of palm fronds), yak jerky, chunks of flint with novelty sayings on them, and stuff like that.
Then he sees it. The perfect gift. It sits on a shelf, in a glowing angelic halo of light. It’s a can of MYRRH (it’s about the size of a gallon of paint). Slogans on the can read NEWBORN BABIES LOVE IT! and IT’S THE INCENSE THAT CHOOSY VIRGIN MOTHERS CHOOSE.
We see the Drummer Boy reach for the myrrh, but at the same time another guy reaches for it. Each have a hand on it and a tugging match ensues. (The guy that Drummer Boy is fighting with should be dressed in the same sort of fancy robes as the Wise Man he was in line behind earlier. It turns out that he’s Wise Man #2)
Push comes to shove and fists are thrown, but then the Wise Man holds up his hands to call a truce. He reminds the Drummer Boy that this day isn’t about the two of them, it’s a day to celebrate the newborn king. Today is the day of all days to put petty differences aside.
While the Drummer Boy is pondering these profound words, the Wise Man grabs the can of myrrh and races off with it. The Drummer Boy chases after in hot pursuit.
We cut to later that night, back at the manger, where we see Mary and Joseph examining yet another gift that has been given. It’s a scuffed up and slightly dented can of myrrh. The note attached to the can reads, HAPPY BIRTHDAY, NEWBORN KING and signed below are the names LITTLE DRUMMER BOY and WISE MAN #2. Mary and Joseph look up and see Drummer Boy and Wise Man #2 standing there, arms around each other, with torn robes, missing teeth, a couple of black eyes, bandaged limbs, and maybe a crude pair of crutches made out of a tree branch. They’ve been through hell but they still smile at the little fellow they see down in the manger.
THE END
10.12.09
24.11.09
20.11.09
19.11.09
17.11.09
21.10.09
16.10.09
12.10.09
11.10.09
9.10.09
23.9.09
17.9.09
I like this poster better than I liked the movie..
16.9.09
11.9.09
8.9.09
4.9.09
Facebook World!
25.8.09
24.8.09
23.8.09
Facebook ate my life
15.8.09
14.8.09
Fred's blood

I have a fair amount of Slovakian blood in my veins, thanks to Mom, so it would be wrong of me not to LINK to this fantastic gallery of Slovak book covers.
12.8.09
Remember the days?

Remember seeing the first Alien movie for the first time? For that matter remember what a roller coaster ride it was seeing Aliens for the first time? Is it possible to make a new Alien movie that will make us jump out of our seats in fear, rather than leap out of them in disgust and storm out of the theater? Only Hollywood knows.
10.8.09
Barking up the wrong tree...
9.8.09
GO JOE!!!

I was never a fan of the toys or the animated series, but kudos to the G.I. Joe movie for bringing in a remarkable 56 million on opening weekend. This is especially shocking due to all the bad press and word of mouth it's been getting. It looks like the perfect DVD rental for when the wife is out of town. Again, Go Joe!
Life's mysteries #355

Did we ever find out exactly why Yankee Doodle stuck a feather in his hat and called it macaroni? Was that the cool thing to do back then? Was there a great macaroni shortage at the time?
6.8.09
"The hospital--what is it?" " It's a big white building full of doctors, but that's not important."
3.8.09
Hulk angry...
Sleep eludes me once again…
This time I got in four hours sleep before I lost hold of it.
I was in the living room reading when I took a break and flicked on the television for a while. Val and Dakota have their ‘favorite channels’ set to all the MTV, Fuse, and VH1 channels. I have mine set for Turner Movie Classics and all the movie channels. The movie playing when the set came on was Edward Norton’s The Incredible Hulk movie. It struck me (ouch!) that The Incredible Hulk has been getting tons of airplay on cable.
Then it occurred to me why.
The movie speaks to us on a level, a frustration level, that most all of us can relate to. Try and talk to your neighbor or a stranger at the supermarket about what’s going on in Iran. Or in Iraq. Which one of us are we friends with, and which ones are we fighting? Our brave soldiers are dying just about every day and for what. Oil? Freedom for a downtrodden people?
Most of us don’t know what’s going on outside of the pabulum that the news networks are feeding us, which is being fed to them by the government. Kinda frustrating, eh? Kinda makes you want to smash the military until you get some answers, right?
We are the Hulk and we want some answers. The last guy sure didn’t have any. Maybe the new guy will.
Hulk like beans. Uurrp!
P.S. And for all those nay-sayers who say that the Hulk fought a big nasty monster in the end of the movie, I must point out that he was a government mercenary all jacked up on Hulk juice. In the end, the Hulk was still lashing out against the military--just like we'd like to. Well, I would anyway.
2.8.09
Is it tired in here or is it just me?
- It’s 3:36 Sunday morning and sleep eludes me..
- Since sleep seems to be out of the question for the moment, there is any number of things that I could do rather than watch bad television.
- I could do something constructive and write. I have deadlines that have been hovering overhead for days. Yep. I could write.
- I could double up on my sleep meds and hope I don’t get a myocardial infarction or some such nastiness. (Tried it, zero results)
- I could dust all the toys and action figures that aren’t behind glass.
- I could get a start on reorganizing all the bookshelves in the house. Each one is a mixture of art books, graphic novels, contemporary fiction, soft cover thrillers, and even a few music CDs thrown in for good measure. Each one looks interesting and is a nice mixture of sizes and colors, but chaos can only reign for so long.
- I could wake up the cats and play with them. Or while they are asleep I could go clean their litter boxes.
- It’s 4:10 and I’ve spent ten minutes in bed. Sleep still eludes me..
- I could write some letters to people I owe letters to.
- I could try and figure out how to add my old pal Martin Powell to my favorites list (boy is that guy busy. I should call him and ask if he needs help with anything)
- I could Swifter the kitchen and bathrooms.
- I could rearrange my Mighty Muggs so they don’t give the appearance of being about to fall on me.
- I could find a DVD that I’ve been itching to watch, unfortunately our collection is split up between the living room and the living room closet. The door is broken so opening and closing it wakes the dead. If it wasn’t so noisy I could fix the door.
- It’s 4:50 and I tried a glass of warm milk and gave sleep another try.
- I could write up a dozen or so of the hallucinations I had last time I was in the hospital. Perhaps if I put them down on paper, if you will, they will stop haunting me.
- I could organize and admire my pen collection—the only problem is that they’re in my dresser drawer in the bedroom and I’m certain to wake Valarie and she needs all the sleep she can get on the weekends.
o It’s 6:06 and I just watched twenty minutes of the Doors movie, during which I kept switching over to watch Natural Born Killers. It’s a crap night for television.
- I found something to do—feed the cats. They were out of food and I filled their bowl
- I checked out the fridge and found we were lacking in breakfast foods. I could go over to our local Vons and buy a bunch. My dressing and leaving would no doubt wake Val so I’ll pass on that.
- I could read the many books and magazines I have stacked on my nightstand but nothing interests me.
o It’s 7:12 and I’ve just about given up on sleeping tonight. It’s probably going to mess up my alpha waves and make me a grump all day, but we’re planning on going to the movies today so I can always sleep there.
I hope everyone reading this has a better night’s sleep than I did.
30.7.09
29.7.09
Welcome back, convention attendess!
12.7.09
All in all, just another Mugg on the wall...

I more or less decided that I was going to taper off/quit collecting the Mighty Mugg figures. I've got a nice collection and they make me happy to stare at them when I should be working. But there I was at Target yesterday. I made a quick pass through the toy aisle just in case some red hot new Iron Man toy hit the shelves that I didn't know about. There was nothing going on in the world of Iron Man, but in the Star Wars section there was a lonely Bossk the assassin staring at me. The only other Star Wars baddie I've got is Darth Maul and I figured if they had each other to talk about killing and bullets and such, that would be pretty cool.































